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Old Jan 08, 2008, 12:30 PM // 12:30   #41
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I am halfway to Legendary Vanq, that is to say T9/54, C15/33, E34/34.

Hardest places so far, Garden of Seborhin and Hidden City of Ahdashim. Basically anything full of overpowered elementals in supersize mobs.

Most frustrating and most attempts - Joko's Domain. Only one that took me three attempts.

About builds; there really is no right or wrong guys! It's just preference. Whatever works for you, enjoy it. There's no gimmickry in any build except Ursanway.

People forget that the primary determining factor in a party build is what role/class are YOU playing. A H/H party led by a single Monk or Mesmer player is going to be way different in composition/build/tactics to one with a single human Warrior or Ranger. There really is no one-size-fits-all solution and if you're not customising your party make up to the area you're Vanquishing then you're either lucky, dying or lot or using lots of consumables.

For reference, typical H/H team I used for Elona Vanquisher:

1 Warrior with Earth Shaker (me)
1 Ranger (Jin) with BHA, Pet and Poisonous Bite
1 Monk (Dunkoro) with LoD and Aegis (for manual timing)
1 Necro MM (Olias) with Rotten Flesh (not in human areas) Fiends and Horrors
Mhenlo
Kihm
Herta
Cynn

I don't need any feedback on this thanks, it worked OK and now I'm doing Cantha/Tyria I am using other stuff due to the different choice of Henchmen.
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Old Jan 08, 2008, 12:43 PM // 12:43   #42
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Finished Elona with whoever from the guild wanted to come - that was hard in some areas (probably more so because of the some builds we had to make do with - 3-4 warriors sometimes ^)
Almost done with Prophecies and it's been a breeze!
Build:
my Ele (nuke + sear + djinn + Pain Inverter)
2 Warriors (Ursan)
3 Necro heroes (what people call Sab's build)
2 monks heroes (1 prot + 1 heal)

Without all but the MM/Jaged bones necro in the 6 man areas

In the early 4-man areas I used a flash air-spamming build. Those Grawl are not so tough when you can keep them blinded!

The combination of those 3 necro's really work,- that's all there is to it!

rotscale wasn't much of a problem for us - can't recall what build we used for that one, but it went pretty smoothly! Did that one from ToA with 8-man party!
Agree with above: Garden of Seborhin - sucks big time (actually failed that once - only time ever!)
Ruby Djinn's in numbers are to my mind the toughest opponent's in the game, especially if you bring hero's/henchies,- they tend to group together making it far to easy for the sear's to take them out.
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Old Jan 08, 2008, 12:46 PM // 12:46   #43
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I did Tyria and Cantha back in the days before EoTN, so there was no "easy" ways (Consumables, Vast amounts of PvE Skills to pick from) to vanquish the harder area's.

Rot Scale was by far the hardest to kill, Heroes would stupidly rush in and get them selves whiped out time and time again there. Huge amounts of Micro Management to stop them from rushing in, keeping them behind objects and casting for them so they didn't charge in after something.

Eastern Frontier was a pain, the Grawl just destroyed any casters in the team in seconds.

Most of the Kurick territory was slightly, with all the Hammer KD and the Splinter Weapon's.

Most of Elona was easy to do, nothing really stood out to me there as too difficult. Even the Sand Storm boss wasn't that difficult to do, Ebon Vanguard Assassin Support + BHA = FTW
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Old Jan 08, 2008, 12:51 PM // 12:51   #44
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i already vanquished, i used sab's necro build at the tail end of it, wasnt yet on the market when i started, but for the 4 man ascolon areas i used, shut down mesmer, monk,VwK tank(guildie) and i play ranger(BHA, rules HM). really no issues unless the pesky beasties broke aggro on our tank, but for the most part it went smoothly.


the hardest area for me was rotscale. went with a guildie/alliance grp, all humans. what a pain in the rear
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Old Jan 08, 2008, 12:58 PM // 12:58   #45
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What was the hardest area for you to vanquish and why?
Majesty's rest,rotscale and because I started from Fishermen's Haven.
What was the most frustrating area for you and why?
See first question.
What area took you the most tries to complete?
Eastern frontier, had to restart twice before I found the right hero builds to kill those annoying grawl.
What was your favorite area to vanquish and why?
The charr areas in EOTN(I know, don't count as leg vanquisher). I loved fighting against those balanced charr groups. At least they provided a good challenge, not in a dumb overpowered way, but through good builds and party setup(some had 2 monks, 2 nukers, 2 melees, a warder and a spirit spammer).
What was the easiest for you to vanquish (besides Bukdek or The Temple)?
80% of factions, a lot of nightfall and most 8-man prophecies areas.

What was the toughest enemy (boss, species, or mob) for you to defeat?
Rotscale.


What advice do you have for someone who is or is about to try and get Legendary?

Don't bring an obsi tank.
Seriously.
Don't.
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Old Jan 08, 2008, 01:10 PM // 13:10   #46
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Not finished the vanquishs yet myself - have 10 or less to go on each continent. From what I have seen though :

What was the hardest area for you to vanquish and why?
Eastern Frontier 4 man. This is the only area I have had a fail at (started from Ruins of Surnia - bad choice). Changed my tactics though and went 5 man from the gate (5th man being Mursaat Eelementalist )

What was the most frustrating area for you and why?
look above.

What area took you the most tries to complete?
its all in the second line.

What was your favorite area to vanquish and why?
Any place that goves me Kurczik faction.

What was the easiest for you to vanquish (besides Bukdek or The Temple)?
Probably that underground place out of Dragons Gullet (kill like 5 things)

What was the toughest enemy (boss, species, or mob) for you to defeat?
Rotscale gave us one of our rare party wipes (only the one), so he wasn't the worst. Our toughest time with 3 wipes was Mr Powerstone himself - Snapjaw. We had breezed through Ssyn and were overconfident. Basically we could not split Snapjaw from another spawn and our lure failed in epic fashion.

What advice do you have for someone who is or is about to try and get Legendary?
Sab's is a good basis, but think through your areas and don't be afraid to experiment with your own builds. Interrupts can be your friend so learn the good points of rangers and mesmers. We have tried both the expolsive growth and the Jagged bones mm's and the jury is stil out for my 2 man + h/h team. Lastly, learn to pull well and nothing is a bother - pull badly and you can epic fail even with the best of builds.
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Old Jan 08, 2008, 02:40 PM // 14:40   #47
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What was the hardest area for you to vanquish and why?
Joko Domain. Huge ele and paragon undead boss groups are just baad.

What was the most frustrating area for you and why?
Joko Domain again, just huge.

What area took you the most tries to complete?
Old Ascalon
Grawls healing each other are baaad if your team is only made of 4 ppl

What was your favorite area to vanquish and why?
Gyala Hatchery. Because i still do Boss runs to earn Luxon points and i soooo love it now.
8 bosses, 15 minutes, 3000 luxon points ftw!!!

What was the easiest for you to vanquish (besides Bukdek or The Temple)?
Shadow passage ofc

What was the toughest enemy (boss, species, or mob) for you to defeat?
Rootscale. Just long, not really dangerous once he's dazed and cannot cast anythig


What advice do you have for someone who is or is about to try and get Legendary?
Bring DP removers, always use essence of celerity (saves time and makes things easier). dont expect to do it in a week... couple of maps a day and u're fine
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Old Jan 08, 2008, 02:57 PM // 14:57   #48
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What was the hardest area for you to vanquish and why?
Hidden City simply because of the severe lack of corpses.


What was the most frustrating area for you and why?

Old Ascalon because I kept disconnecting -_-

What area took you the most tries to complete?
All areas, without counting disconnects, took 1 try.

What was your favorite area to vanquish and why?
Any area with wyrms. I could c+space as a monk which is nice.

What was the easiest for you to vanquish (besides Bukdek or The Temple)?
Any area with bodies was fairly easy.

What was the toughest enemy (boss, species, or mob) for you to defeat?
Djinn.

What advice do you have for someone who is or is about to try and get Legendary?

Do NOT overload your team with defense. Pure tanks are not recommended in most if not all areas. Casters with prot on them hold agro better than your 1000hp 1010231208 armor warrior could ever hope to.


If anyone is curious with what build I was running...


1 SoD prot Monk or divert hexes depending on area
1 HB healing Monk
4 Searing flame eles
1 rit/n minion bomber
1 SS necro with barbs etc

Sometimes I'll take out an SF ele for a BHA ranger if I know that area has a nasty ele or rit boss.

If I'm going with real people I usually ask them to double/triple agro in a few cases so that things go faster. Zones of 250 or so get done in about 40-50 minutes. (with an extra 10 minutes looking for that last patrol or group that we may have missed <_<)
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Old Jan 08, 2008, 04:44 PM // 16:44   #49
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Quote:
Originally Posted by Numa Pompilius
Before close, can someone give a link to "Sabs build"? I've yet not found any details on what it is.

If it is what it sounds like it is, then maybe Old Mans suggestion to use an explosive growth bomber instead of the N/Mo bomber isn't that bad.

Here you go:-

http://www.guildwarsguru.com/forum/s...php?t=10200851
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Old Jan 08, 2008, 04:52 PM // 16:52   #50
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What was the hardest area for you to vanquish and why?
I would have to say Tahnakai Temple - before I found someone with the quest that made it trivial. I wasted a bit of time being stubborn and trying it with hero/hench tho....


What was the most frustrating area for you and why?

I got annoyed by Joko's Domain - it was one of the earliest areas I did and I was not prepared, yet kept going anyway until it was done

What area took you the most tries to complete?
You won't believe this, but Anvil Rock. For some reason, it took me 4 tries before I noticed the path leading to Frost Gate (and those final enemies that I could never find).

What was your favorite area to vanquish and why?
I like the Jade Sea/Echovald Forest areas - lots of enemies, some faction bonus, and a few greens along the way

What was the easiest for you to vanquish (besides Bukdek or The Temple)?
Hmmm - many areas were easy once I found my groove and got used to the process - its hard to pick just one...

What was the toughest enemy (boss, species, or mob) for you to defeat?
The first area I vanquished had a SF ele boss that I was COMPLETELY unprepared for, so I would say that area (far NW area in Vabbi - forget the name). I think my party had -59 dp before we finally got him. To make it even harder, I was stupid and saved him for last - a hard lesson that I learned early, thankfully...

What advice do you have for someone who is or is about to try and get Legendary?
Do Ascalon when you have time to caravan from Yaks. Take 1 trip to Dragon's Gullet, then start over and go to E Frontier. Makes all those areas so much easier....

Most important - have fun!
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Old Jan 08, 2008, 05:16 PM // 17:16   #51
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Quote:
Originally Posted by Whisper Evenstar
You won't believe this, but Anvil Rock. For some reason, it took me 4 tries before I noticed the path leading to Frost Gate (and those final enemies that I could never find).
Ohh I believe you. I had the unfortunate spawn of a Toucher boss between two Doylak Masters out there.

Focus on Toucher and monks keep him alive, focus on monks and Toucher kills you.

Pretty frustrating.
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Old Jan 08, 2008, 05:50 PM // 17:50   #52
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Quote:
Originally Posted by Bryant Again
Speaking of Sab:I just realized that I've never used her build is because I'm too lazy to set it up.

Funny, huh?
hehe, Sab is a he.
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Old Jan 08, 2008, 08:24 PM // 20:24   #53
PhQ
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What was the hardest area for you to vanquish and why?
Rotscale, actually had to change heroes' builds a bit for that.
What was the most frustrating area for you and why?
One of the crystal desert maps, there was a patrolling group of hydras that took forever to find.
What area took you the most tries to complete?
Eastern frontier, if only counting wipes. Rotscale if counting remapping to get a certain kind of spawn.
What was your favorite area to vanquish and why?
Places with wurms, only had to c+space.
What was the easiest for you to vanquish (besides Bukdek or The Temple)?
Wurm places again.
What was the toughest enemy (boss, species, or mob) for you to defeat?
Rotscale.
What advice do you have for someone who is or is about to try and get Legendary?
Don't use a full tank, protting, kiting and minions accomplishes the same thing.
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Old Jan 08, 2008, 09:41 PM // 21:41   #54
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Just seems to me that everyone that flames sabway is a useless player. OP proves my point.

Sabway is 1337 sauz with chips added for dipping.
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Old Jan 08, 2008, 10:03 PM // 22:03   #55
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Quote:
Originally Posted by Mokone
way to ruin your own thread, grats.

also, after looking at your vanquishing bars and the comments about the necro builds, i had to giggle.

the backline is absolutely terrible, a single SF with BA to supply random burning is crap. 3 rangers are too much, you never heard of warriors, minions are actually crap in HM if you don't bomb them etc etc.
Agreed about ruining his own thread. Lawl at three rangers. Degen in HM? THREE epidemics? Now I know why rangers are among the list of players who aren't invited into PuGs.
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Old Jan 08, 2008, 10:15 PM // 22:15   #56
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Why are you people such jerks? You're all complaining about how this guy disliked sabway because he didn't test it/have knowledge of it or for whatever reason. Yet you all are bashing the hell out of his build, which was good enough for him to complete vanquisher, without testing it, or having any knowledge beyond looking at it, yourselves. The word hypocrite comes to mind.

It goes back to what I was saying in the other thread. Flaming someone because they use a different team build, skills, play styles, or professions is ignorant at best. Just because something worked for you, doesn't mean it will work for someone else and vise versa.

Also @Zeek: Toucher Rangers, Splinter Barragers, Cripshots, Burning Arrow Ganksters and all those lovely Rangers that bring Frozen Soil along for those elite missions say otherwise to your comments. Bagging a profession because YOU don't think it is good is never a smart idea. Any profession can kill any other profession in the right hands. All professions have equal potential to be great assets to a team, player skill on the hand is a totally different beast.

Also, don't forget about BHA rangers.

Last edited by CougarTheTall; Jan 08, 2008 at 10:41 PM // 22:41..
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Old Jan 08, 2008, 10:23 PM // 22:23   #57
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Quote:
Originally Posted by CougarTheTall
Why are you people such jerks? You're all complaining about how this guy disliked sabway because he didn't test it/have knowledge of it or for whatever reason. Yet you all are bashing the hell out of his build, which was good enough for him to complete vanquisher, without testing it, or having any knowledge beyond looking at it, yourselves. The word hypocrite comes to mind.

It goes back to what I was saying in the other thread. Flaming someone because they use a different team build, skills, play styles, or professions is ignorant at best. Just because something worked for you, doesn't mean it will work for someone else and vise versa.
He didn't just not test it, he bashed it out of ignorance. I'm no pro build maker, so you'll rarely see me bash builds. But on a build that balances efficiency and power like Sab's, you just have to try it out.
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Old Jan 08, 2008, 10:25 PM // 22:25   #58
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Quote:
Originally Posted by CougarTheTall
Also @Zeek: Toucher Rangers, Splinter Barragers, Cripshots, Burning Arrow Ganksters and all those lovely Rangers that bring Frozen Soil along for those elite missions say otherwise to your comments. Bagging a profession because YOU don't think it is good is never a smart idea. Any profession can kill any other profession in the right hands. All professions have equal potential to be great assets to a team, player skill on the hand is a totally different beast.
Touch rangers? Lawl. Crippling and degen aren't that useful in HM PvE. I'd rather just nuke that crap out of them [fire or with an SS necro], instead of wasting my time being inefficient. We weren't talking about elite missions, we were talking about vanquishing. Also, frozen soil can be brought on any profession and be effective. Barraging is the only viable way for a ranger to deal damage in HM and compete with anything else, but you can't really trust a hero to spam it and put splinter on himself.
Also, it's been gone over many times; ANYTHING works in PvE. Even mending on every character.
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Old Jan 08, 2008, 10:40 PM // 22:40   #59
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Quote:
Originally Posted by Zeek Aran
Touch rangers? Lawl. Crippling and degen aren't that useful in HM PvE. I'd rather just nuke that crap out of them [fire or with an SS necro], instead of wasting my time being inefficient. We weren't talking about elite missions, we were talking about vanquishing. Also, frozen soil can be brought on any profession and be effective. Barraging is the only viable way for a ranger to deal damage in HM and compete with anything else, but you can't really trust a hero to spam it and put splinter on himself.
Also, it's been gone over many times; ANYTHING works in PvE. Even mending on every character.
Well, he is my brother and anytime you get some free time, we can all go out and do a vanquish. We'll bring our rangers. Until then, anything you say about it is completely based off of assumption.

Also, you did not specify PvE or PvP pugs.

The amount of sheer stupidity seen amoung players in game is astounding. He hardly ever pings his Glass Arrows build because people see Glass Arrows and yell "NUUUBB", yet want the build before the venture is through. People have a very venomous pre-disposition to skills that have been nerfed but are still usable, or to skills that are not a part of the current flavor of the month.

Also, another thing I figured I would note is MM's and Minion Bombers. I saw a few people bashing him for apparently not knowing the difference, not knowing how they work, blah blah, whatever. Does anyone remember the Jagged Nova Bomber build that was on wiki, before PvX took over the build section? The build that became the "HoH/AB flavor of the month? The build that basically got Jagged Bones nerfed?

Yeah, that was him. Built, tested, formated and posted, by him. It was also the very first Necro build in the entire wiki database to be vetted as an excellent build into every single category, from PvP HA to AB, and from PvE Hero builds to player controlled. The only section it did not appear in was the farming section.

It's just another case of people bashing others on face value. Most of the time they turn out wrong. He didn't like sabway, leave it alone. If he chooses not to run it, his loss. If he chooses to bash it, his loss. You would think sabway saved your children from a car fire by the way you people are reacting and then turning around and doing the exact same thing to him.
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Old Jan 08, 2008, 10:42 PM // 22:42   #60
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Quote:
Originally Posted by Zeek Aran
Barraging is the only viable way for a ranger to deal damage in HM and compete with anything else [...]
If a ranger hero is competing with any halfway decent necro or ele hero on damage, then the match is over before it even begins, Barrage or no Barrage. Hero rangers should ideally be doing what heroes do well - interrupt. This reduces their viable builds to exactly two: magebane and BHA, with the latter requiring a good bit of microing.

Quote:
Originally Posted by Zeek Aran
Also, it's been gone over many times; ANYTHING works in PvE. Even mending on every character.
This is horseshit. Vanquish Joko's Domain with mending on every character and post screenshots.
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